With tons of cards sporting the Evasive ability, the idea here is that you let your Amethyst cards start piling up your lore while being relatively free from attack
With visible brush strokes, this Mickey belongs on a medieval castle wall
For example, the Motonui - Island Paradise glimmer means a character that's banished while visiting is put back into the player's inkwell facedown and exerted
And, Resourceful Defense returns from the Streets of New Capenna Commander Decks, as does Damning Verdict, both of which are vital to any strategy involving counters (as the Bant deck in that set was also themed around)
Card draw is one of the most useful things as the more cards in hand, the better decisions you can make and, of course, the sooner your most powerful cards are in your possession
Prioritize questing so you can get an early lead scoring Lore