Solgaleo Exclusive Cards A3-122 A3-020 A3-033 A3-066 A3-049 A3-058 A3-015 A3-147 A3-155 Lunala Exclusive Cards A3-087 A3-012 A3-010 A3-146 A3-149 A3-151 Solgaleo-Lunala Non-Exclusive Cards A3-085 A3-086 A3-144 A3-075 A3-084 A3-130 The main card you should aim for in Celestial Guardians is without a doubt A3-144
And we've seen almost unbelievably poor quality blurry versions of Abomasnow, Mawile, Camerupt and Absol from pics snapped at a Japanese Champions League tournament
Balance (T1, S) What do you get when you combine Wrath of God, Armageddon, and Mind Twist into one card
Aether Chaser Aether Herder Aether Inspector Aether Poisoner Aether Spike Aether Swooper Aether Theorist Aetherstream Leopard Attune with Aether Conduit Goblin Consulate Turret Cyclops Superconductor Die Young Eddytrail Hawk Electrozoa Energy Refractor Galvanic Discharge Glassblower's Puzzleknot Hexgold Slith Highspire Infusion Hightide Hermit Inspired Inventor Inventor's Axe Jolted Awake Live Fast Reservoir Walker Riddle Gate Gargoyle Riparian Tiger Sage of Shaila's Claim Shipwreck Moray Smelted Chargebug Solstice Zealot Spontaneous Artist Tempest Harvester Thriving Grubs Thriving Ibex Thriving Rats Thriving Rhino Thriving Skyclaw Thriving Turtle Tune the Narrative Woodweaver's Puzzleknot
However, three mana is a little much, and it cant be played alongside Ground Seal
Play Vivi and other threats that grow as we cast spells, like Red Mage's Rapier, Astrologian's Planisphere, and Monastery Swiftspear, and then cast as many cheap card-draw and removal spells as possible to grow our creatures