I've also focused on cheap protection for Cloud like Loran's Escape, and something that nobody really talks about is Green's "draw cards equal to power" which is bananas here like Hunter's Insight which is easily a 3 mana draw 7+, I find it kinda silly that all the precon guides are focusing on more expensive and less efficient draw options like Sram, Senior Edificer or even Sword of Fire and Ice when you can just out-value all of that with cards that are less than a dollar
Both players can effectively draw as many cards as they want
While the Disney name can be a powerful factor in keeping things running, eventually, cards may feel repetitive, and without " meta " changes, the gameplay will, too If Dual-Ink cards can do this, it will be a massive boost to the fun factor and longevity of Lorcana
Kolaghan, the Storms Fury Kolaghan, the Storm's Fury is the namesake leader of the Kolaghan faction on Tarkir, and thats good enough to lead our Commander deck
He's been playing Magic on and off since Fallen Empires
This is embodied with the villainous choice mechanic, seen here on Davros, Dalek Creator