Players play and activate cards in order to gain the lore needed to propel them toward victory, challenge their opponents characters to slow their progress and use other abilities, usually by paying ink from their inkwell
For example, Undecided Voters second ability has rules text printed in italics and parentheses, like reminder text
Sapphire has good early-game ramp ( Ramp: ways to add extra ink per turn ), but needed something to keep them around until the late-game in order to win
A tapped land is much more punishing on turn two than on turn four
Like most Magic: The Gathering cards, the value of Chromatic Lantern depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Final Fantasy: Through the Ages)
Grade it when the upside clears the fee