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Unfortunately, the options are limited in Standard thanks to the banning of Felidar Guardian (which would be pretty absurd in a Saga deck), but Release to the Wind can get the job done in a pinch
For 6 hard-to-cast mana in a world where people are running too many fancy lands and not enough basics, the upside of Wake of Destruction keeps shrinking
On top of that you can find many unique cards that support a tribe and can be great budget options as those cards work only on a specific tribal deck and are bad to unplayable to any other deck
Plus they have very different energy requirements so it would be hard to play them in the same deck
Mishra's Command is an X spell with the ability to shoot a planeswalker for X, a creature for X, a discard up to X cards and draw that many or pump a dork and give it haste