The general is called a Commander now, but whatever you call it, your deck can only have cards that are the colors of your Commander
I think it seems to have too many directions and not enough synergy between the cards
Along with the fine-tuning of several features and battle mechanics, the inclusion of the more accessible "Squire" difficulty setting makes the enhanced version an excellent starting point for first-time players
Creating a copy of a target permanent for four mana is rather standard, but having the flexibility to copy any land, artifact, or creature in play is unusual
For example, Resist + 2 on a character would mean any damage dealt to them is reduced by 2
These sequences often end with a challenging boss fight, and some of these guys have thousands of HP and an arsenal of deadly spells and techniques