And unlike cards like Retribution of the Meek, this one doesn't randomly miss a bunch of stuff, just one random dork will survive the onslaught
VII Saurian Symbiote Savage Thallid Selesnya Evangel Selesnya Guildmage Slimefoot and Squee Slimefoot, the Stowaway Spontaneous Generation Spore Burst Sporemound Sporesower Thallid Sporeweb Weaver Sporogenesis Sporoloth Ancient Sprout Sprout Swarm Tendershoot Dryad Thallid Thallid Devourer Thallid Germinator Thallid Shell-Dweller The Weatherseed Treaty Tribune of Rot Tukatongue Thallid Ulasht, the Hate Seed Undercellar Myconid Utopia Mycon Verdant Embrace Verdant Force Vitaspore Thallid Vitu-Ghazi, the City-Tree Yavimaya Sapherd
According to Disney Lorcana co-designer Steve Warner, who told Wargamer a little more about the new cards, Vanishing has allowed the designers to push the boat out when it comes to what a Lorcana card can do, and how much it has to cost
Another sweet design implementation is the hard plastic divider in the cards compartment
It can deal with so much when you Bargain, and theres plenty of fodder around A 3 mana with Menace is passable, and you can augment one of your creatures with this on an earlier turn or the same turn, if you have happen to have four mana
Speaking of upcoming sets, MaRo has stated that battles will be deciduous instead of evergreen