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Characters, who can go on quests to earn you lore, which is how you win the game, but they can also be used to battle other characters to try and slow your opponent's lore gaining down Items, which can give you special actions and abilities Actions, that are the only cards that don't stay in play, and they activate one-time effects and are then discarded Play alternates back and forth between players, each taking their full turn before passing to the next until one player has 20 lore, or a player needs to draw a card a card from their deck, but can't because their deck is empty
That means a total of 12 cards across the two decks are shiny foil cards
Ghost Ogre is a lot more niche but is a surprise tool that can punish certain decks in its unique way
Back at the shrine, Manny notices the pit that the Puzzle had been excavated from is glowing, so he teleports into it and finds the prongs of the Millennium Ring protruding from the rubble
Once you know what cards are in demand, you need to find a retailer willing to buy them from you