In a deck that creates 1/1 tokens, this becomes a strict and somewhat deadly upgrade
They also need absolutely no maintenance or improvement, so you can keep one of these in your bag for years and continue to have a consistently enjoyable experience
The goal isnt just to stop the opponent but to use their own heavy hitters to fund your winning play or a massive spell in your hand
2x Flounder, Voice of Reason 2x Goons, Maleficent's Underlings 2x Magic Golden Flower Cost 2 Cards 3x Aurora, Regal Princess 3x Coconut Basket 2x Frying Pan 2x Gramma Tala 2x One Jump Ahead 2x Prince Eric 2x Ransack Cost 3 Cards 2x Hercules, True Hero 2x Jasmine, Disguised 2x Kristoff, Official Ice Master 3x Mickey Mouse, Detective 2x Smash Cost 4 Cards 3x Aurora, Briar Rose 3x Maleficent, Sinister Visitor Cost 5 Cards 1x Aurora, Dreaming Guardian 2x Beast, Hardheaded 1x Grab Your Sword 1x Maleficent, Uninvited 2x Simba, Rightful Heir Cost 6 Cards 2x Mufasa, King of the Pride Lands 1x Scar, Mastermind Cost 7 Cards 1x Simba, Returned King Cost 8 Cards 1x Maui, Demigod What Do These Cards Do
Answers Now let's turn to answers with counters in Blue first
Path to Exile: No to that